The colony's sawmill and workshop on the beach, a stream running past and palm trees in the fog.

AGE OF RACCOONS

Shipwrecked. Outnumbered by trees. Building anyway.

Coming to Steam

PC · Coming soon

Three raccoons wash up on a blocky island with a hammer, a saw and a pile of whatever floated ashore. You don't steer them. You mark: a tree, a rock, a patch of ground to level, and the colony gets to work.

The Colony

A raccoon carries a log from the pile to the colony.

Point. They build.

Mark trees to fell, rocks to break, ground to dig or level. The nearest free raccoon takes the job and hauls it home, one log at a time.

The campfire, the first building of the colony.

Light the hearth.

The campfire founds the colony. Then a storehouse, a sawmill, a workshop, beds: every building raised swing by swing.

Game over: every raccoon of the colony has died.

Days end. Raccoons tire.

Hunger, thirst and fatigue run the clock. Push them too far and they collapse, and the colony buries its own.

Screenshots

From the island

All news

Help the raccoons ashore

Coming to Steam